In this part, we clear the Wind Temple alongside Tulin and save the Ritos from an eternal Blizzard. In order to complete the temple, we need to find and activate all of the terminals throughout the dungeon, similarly to the Divine Beasts in Breath of the Wild.
Collectibles: 18
1. Soldier II Spear (WT Chest #1 of 10) - 4:42
2. Arrow x10 (WT Chest #2 of 10) - 5:50
3. Zonaite Shield (WT Chest #3 of 10) - 7:07
4. Opal (WT Chest #4 of 10) - 8:12
5. Wind Temple Terminal #1 of 5 - 9:03
6. Wind Temple Terminal #2 of 5 - 10:37
7. Soldier Blade (WT Chest #5 of 10) - 10:56
8. Large Zonaite (WT Chest #6 of 10) - 11:47
9. Ruby (WT Chest #7 of 10) - 13:08
10. Captain I Reaper (WT Chest #8 of 10) - 15:04
11. Wind Temple Terminal #3 of 5 - 16:22
12. Strong Construct Bow (WT Chest #9 of 10) - 17:16
13. Sapphire (WT Chest #10 of 10) - 18:13
14. Wind Temple Terminal #4 of 5 - 20:48
15. Wind Temple Terminal #5 of 5 - 21:53
16. Compendium Picture #247 of 509 (Colgera) - 25:25
17. Heart Container - 31:06
18. Vow of Tulin, Sage of Wind - 42:09
Boss: Colgera - 24:03
Difficulty: 4/10
Colgera's Attacks:
Colgera will fly around while trying to ram into us, and can use portals to quickly move underneath us. It will also shake off the spikes on its back and send them up to us while we try to go for its weak spot. Lastly, at half health Colgera will begin summoning tornadoes and will place them as barriers to block our way to it.
Strategy: To defeat Colgera, we must attack the three circular parts of its body to shatter the thin glass-like barriers over them, then attack the organs inside to deal damage. You can use a Bow with the slow-motion aspect to do this, or you can sky dive straight through it.
---------Additional Info---------
From this point on, Colgera will now appear in certain locations down in the Depths. This will also be true for the other Temple Bosses once they are defeated.