After the really kind reception to my last devlog video, I have felt really motivated to keep my PS1 style horror game devlog series going. This devlog covers the way I have gone about dialling in the process of creating the 3D models and especially the textures for the game.
PATREON
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DISCORD
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MORE VIDEOS FROM ME
• The Secret to Hide TEXTURE REPETITION... The Secret to Hide TEXTURE REPETITION in Unreal Engine 5
• QUICK TRICK to Realistically BLEND AS... QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
• Amazing PHOTOREALISTIC Landscape Blen... Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
• The Secret to make Unreal Engine 5.2 ... Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
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