Unity 5 Tutorial - Artificial Intelligence / Basic AI - Part 02
In this unity tutorial number twenty of the Lost in the Sea series, we are going to keep programming our AI and in this second part of the artificial intelligence we use the Nav Mesh system that comes with unity. The NPC will choose between staying idle or moving around, and he can interact with us.
Rabbit's Tale - STEAM WISHLIST: https://store.steampowered.com/app/17...
----------------------------------------------------------------------
PATREON: / unity-artificial-13055803
----------------------------------------------------------------------
BLENDER
Modeling the Octopus: • Blender Tutorial - Modeling a Low Pol...
Rig Part 01: • Blender Tutorial - Rigging An Octopus...
Rig Part 02: • Blender Tutorial - Rigging An Octopus...
Rig Part 03: • Blender Tutorial - Rigging An Octopus...
Octopus Walking Cycle: • Blender Tutorial - Walking Cycle Of A...
UNITY
Importing Animations: • Unity 5 - Importing Animations From B...
Trigger and Fade Animations: • Unity 5 - Trigger and Fade Animations...
Artificial Intelligence: • Unity 5 - Artificial Intelligence / B...
This series of tutorials is about the creation of a low poly scenario that I created for a game, the scenario is called Lost In The Sea.
And I'm going to use it to explain you what you need to create a low poly scenario, like world settings, light, geometry, materials, etc.
This tutorials will teach you how to create a scenario in Blender, ready for videogames, and bring it to life with Unity.
Enjoy and feel free to ask any questions you may have, i'll answer as quickly as possible. And don't forget to like and subscribe. Thank you!
✦ Follow us on TWITTER: / gabrielaguiprod
✦ Like us on FACEBOOK: / gabrielaguiarprod
✦ Subscribe On YOUTUBE: https://www.youtube.com/c/gabrielagui...
~-~~-~~~-~~-~
First tutorial of the Lost In The Sea series:
• Blender Tutorial - Low Poly Scenario ...
~-~~-~~~-~~-~
Unity Artificial Intelligence for NPC
Trigger animations in Unity
Unity Animation Transition
Unity Animation Controller
Unity Artificial Intelligence
Unity Creating an Enemy
Fade Animation in Unity
Unity Navigation Mesh
From Blender to Unity
Character Walk Cycle
#ArtificialIntelligence
Animations to Unity
Animating in Unity
Blender Low Poly
Nav Mesh Agent
Blender to Unity
Import To Unity
Fading in Unity
Walking Cycle
Unity 3D
Unity #AI
#Unity 5