I am making a bloody samurai game in Unreal Engine! This week I added a day night cycle, the ability for the main character model to switch hats, show off is cool hair and do a new attack animation. Played around with animation montages all week. Animated things in blender3d. There were also bugs to fix by clamping variables! I review some of the updates and show off how the dash mechanic works.
Oh look a panning shot of my desk! I am a legit youtube gamedev now!