Using Normal Maps for Better Textures in Blender 2.8 Eevee - Tutorial Tips Ticks How To | TutsByKai

Опубликовано: 10 Август 2020
на канале: TutsByKai
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Today, we transform take a look at a simple way to create more detail and realism in your textures, by using Blender Normals Maps on the Principled BSDF shader!

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My name's Kai and I create short, sweet tutorials to help anyone and everyone create their own art. If I helped you out... please subscribe - so you never miss another tutorial.

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