Setter and getter functions let you run custom logic when a variable to written to or read from. There have been some minor changes in how this works in Godot 4, so let's look at the new syntax and how it differs from Godot 3.
Text version of this content: https://shaggydev.com/2022/09/27/godo...
Sample project: https://github.com/theshaggydev/the-s...