Fastest Way for UV Mapping and Bake | Complete pipeline Zbrush to Substance Painter

Опубликовано: 05 Май 2024
на канале: Hafez Yadollahi
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In this tutorial, you will learn the fastest and most efficient way to UV map and bake textures in your 3D models, covering the complete pipeline from Zbrush to Substance Painter. Follow along to streamline your workflow and achieve high-quality results in no time. #UVMapping #SubstancePainter #Zbrush

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Time stamps:
00:00 - Character Baking
0:30 - Zbrush Uv Mapping
1:55 - Maya Uv Mapping
3:00 - zbrush decimation master
3:45 - Substance painter Baking

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