Hey guys,
In this video I will show you how to combine different maps like Ambient Occlusion, Roughness and Metalness in Quixel Mixer. This is very useful for saving disk space when making games and the workflow is easier.
Quixel Mixer: https://quixel.com/mixer
Unreal Engine: https://www.unrealengine.com/
Patreon: / unrealmatter
Thanks for watching!