3DS Max 2010 and RayFire explosions, destruction and breaking

Опубликовано: 06 Май 2010
на канале: kavaari
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Testing amazing RayFire procedural destruction tool which is using PhysX to calculate physics. Very easy to use and implement to scene. Rendered using FinalRender and 720p quality.

Scenes:
1. Brick destruction
2. Glass shattering
3. Brick explosion + slowmo

Computer:
Intel Q6600 @ 3,5 ghz
8800GTX 768mb