How To Make a Space Sim in Unity - Adding Mouse Controls to Steer a Space Ship Tutorial

Опубликовано: 09 Октябрь 2019
на канале: Mike Dolan
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In this Unity3D game development tutorial we continue creating our input system in a space game. We add mouse controls to steer the ship and rotate its pitch, yaw and roll. We use events to pass input values so that in the future we can have players or AI control the same ship without having to build a different system. Next time we will add some refinements to the input system to make it easier to extend and talk about C# interfaces.