(032) Metroid Prime 2: Echoes 100% Walkthrough - Boss: Spider Guardian

Published: 23 July 2013
on channel: Krow's Graveyard
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Part 32 of my Metroid Prime 2: Echoes Walkthrough.

In this part we fight the Spider Guardian and get the Spider Ball back.

Collectibles: 7

Items: 3

Spider Ball (Upgrade)
Missile Expansion x2 (22 of 49 Missile Expansions)
Energy Tank x1 (9 of 14 Energy Tanks)

Scans: 4

Spider Guardian (Creatures) (MISSABLE!!)
Spider Ball Track (Research)
C-Ach's Testament (Lore)
The Final Crusade (Lore)

SPIDER GUARDIAN
Difficulty: 8/10

The Spider Guardian is the last of the 3 most infamous bosses in MP2. First off, the entire fight will consist of us in Morph Ball mode. The Spider Guardian will be generating an electric field that will hurt us if we get too close, even if we are above it. The goal is to hit the Spider Guardian 3 or more times with Morph Ball Bombs to hear a chime go off, this mean the nearby Morph Ball Slot is active and we can use it to set a trap. Once set, a platform will move to force the Spider Guardian to take a different path into an electric conduit and zap itself. Afterwards it will move into the next area and we must follow it.
The strategy will remain the same but in areas 2 and 3 we must use the Boost Ball to get up to as well as dodge the Spider Guardian.
In the final area we must lead the Spider Guardian into 3 separate traps. After activating the first trap, we must damage the Spider Guardian, reactivate the first trap, then hurry to the second trap. Lastly we damage the Spider Guardian, reactivate the first trap, reactivate the second trap, and then hurry to the third trap. (This is much more difficult than I make it sound as there is a time limit before the traps deactivate!) Precision Bombs, and jumps are the key to this fight as even one hit from the Spider Guardian will hurt very badly.

For the full playlist of all my Metroid Prime 2: Echoes videos, click this:    • Metroid Prime 2: Echoes (100% & No Co...