Here are five things that are different in GDScript from Godot 3 to Godot 4, along with three new features that you may want to know about. Here's the changes we'll look at: the introduction of Callables, the "await" command, calling functions from a superclass, changing scenes, and annotations. Additionally, we'll look at a few new additions to typing variables in GDScript 2.
Text post and code snippets: https://shaggydev.com/2022/10/24/gdsc...
Doc links:
Callables: https://docs.godotengine.org/en/lates...
Await: https://docs.godotengine.org/en/lates...
Annotations: https://docs.godotengine.org/en/lates...
Exports: https://docs.godotengine.org/en/lates...